Shaders for Game Programmers and Artists by Sebastien St-Laurent

Shaders for Game Programmers and Artists by Sebastien St-Laurent

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Shaders for Game Programmers and Artists by Sebastien St-Laurent

This is the first book approaching the topic of shaders in such an accessible manner. By taking a simple, easy-to-follow approach to the high-level language of this topic and separating itself from 3D API's "Shaders for Game Programmers and Artists" brings the world of real-time shading to a broad audience, ranging from the game programming hobbyist to the seasoned game developer. This unique combination of its simple approach and the wide variety of techniques that are covered makes "Shaders for Game Programmers and Artists" a one-of-a-kind guide that can serve as both a tutorial for the classroom and a reference manual that can be used by developers throughout the development cycle.
SKU Unavailable
ISBN 13 9781592000920
ISBN 10 1592000924
Title Shaders for Game Programmers and Artists
Author Sebastien St-Laurent
Condition Unavailable
Binding Type Paperback
Publisher Cengage Learning, Inc
Year published 2004-05-13
Number of pages 512
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.