ShaderX7 : Advanced Rendering Techniques by Wolfgang Engel

ShaderX7 : Advanced Rendering Techniques by Wolfgang Engel

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Summary

Part of a series for game and graphics programmers, this book offers a collection of insightful techniques, innovative approaches to common problems, and practical tools and tricks that provide you with a shader programming toolbox.

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ShaderX7 : Advanced Rendering Techniques by Wolfgang Engel

Welcome to ShaderX7:Advanced Rendering Techniques, the latest volume in the cuttingedge, indispensable series for game and graphics programmers.This all-new volume is packed with a collection of insightful techniques, innovative solutions to common problems, and practical tools and tricks that provide you with a complete shader programming toolbox. Every article was developed from the research and experiences of industry pros and edited by shader experts, resulting in unbiased coverage of all hardware and developer tools. ShaderX7 provides coverage of the vertex and pixel shader methods used in high-end graphics and game development.These state-of-the-art, ready-to-use solutions will help you meet your daily programming challenges and bring your graphics to a new level of realism.This collection offers time-saving solutions to help you become more efficient and productive, and is a must-have reference for all shader programmers.
Wolfgang is working in Rockstar's core technology group as the lead graphics programmer. He is the editor of the ShaderX books, the author of several other books and loves to talk about graphics programming. He is also a MVP DirectX since July 2006 and active in several advisory boards in the industry.
SKU Unavailable
ISBN 13 9781584505983
ISBN 10 1584505982
Title ShaderX7 : Advanced Rendering Techniques
Author Wolfgang Engel
Condition Unavailable
Binding Type Multiple-component retail product
Publisher Cengage Learning, Inc
Year published 2009-03-01
Number of pages 773
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.