
Shaping the Future through Simulation and Gaming by Friedrich Trautwein
This open access book constitutes the revised selected papers of the 56th International Simulation and Gaming Association Conference, ISAGA 2025, held in Stuttgart, Germany, during July 15–18, 2025.
The 23 full papers and 1 short paper presented in this volume were carefully reviewed and selected from 51 submissions.
They are grouped into the following topics: Designing Futures: Innovation in Game Design and Development; Learning and Evaluation in Simulation-Based Environments; Sustainability, Climate, and Urban Resilience; Immersion and Intercultural Perspectives.
-
To the Ends of the Earth
-
Computational Logic in Multi-Agent Systems
-
Fuzzy Logic in Artificial Intelligence: Towards Intelligent Systems
-
Computational and Corpus-Based Phraseology
-
Replication
-
Autonomous Intelligent Systems: Multi-Agents and Data Mining
-
Genetic Programming
-
Transactional Agents
-
Computer Safety, Reliability, and Security
-
Performance Evaluation of Complex Systems: Techniques and Tools
-
Evolutionary Computation in Combinatorial Optimization
-
Energy Informatics
-
Computer Security – ESORICS 2026
-
Computer Vision – ECCV 2026
-
Medical Image Computing and Computer Assisted Intervention – MICCAI 2026
-
Machine Learning and Knowledge Discovery in Databases. Research Track
-
Artificial Neural Networks and Machine Learning – ICANN 2026
-
Application and Theory of Petri Nets and Concurrency
| SKU | Unavailable |
| ISBN 13 | 9783032201287 |
| ISBN 10 | 3032201284 |
| Title | Shaping the Future through Simulation and Gaming |
| Author | Friedrich Trautwein |
| Series | Lecture Notes In Computer Science |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Springer Nature Switzerland AG |
| Year published | 2026-05-06 |
| Number of pages | 380 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |

















