
Surface Computing and Collaborative Analysis Work by Judith Brown
Large surface computing devices (wall-mounted or tabletop) with touch interfaces and their application to collaborative data analysis, an increasingly important and prevalent activity, is the primary topic of this book. Our goals are to outline the fundamentals of surface computing (a still maturing technology), review relevant work on collaborative data analysis, describe frameworks for understanding collaborative processes, and provide a better understanding of the opportunities for research and development. We describe surfaces as display technologies with which people can interact directly, and emphasize how interaction design changes when designing for large surfaces. We review efforts to use large displays, surfaces or mixed display environments to enable collaborative analytic activity. Collaborative analysis is important in many domains, but to provide concrete examples and a specific focus, we frequently consider analysis work in the security domain, and in particular the challenges security personnel face in securing networks from attackers, and intelligence analysts encounter when analyzing intelligence data. Both of these activities are becoming increasingly collaborative endeavors, and there are huge opportunities for improving collaboration by leveraging surface computing. This work highlights for interaction designers and software developers the particular challenges and opportunities presented by interaction with surfaces. We have reviewed hundreds of recent research papers, and report on advancements in the fields of surface-enabled collaborative analytic work, interactive techniques for surface technologies, and useful theory that can provide direction to interaction design work. We also offer insight into issues that arise when developing applications for multi-touch surfaces derived from our own experiences creating collaborative applications. We present these insights at a level appropriate for all members of the software design and developmentteam. Table of Contents: List of Figures / Acknowledgments / Figure Credits / Purpose and Direction / Surface Technologies and Collaborative Analysis Systems / Interacting with Surface Technologies / Collaborative Work Enabled by Surfaces / The Theory and the Design of Surface Applications / The Development of Surface Applications / Concluding Comments / Bibliography / Authors' Biographies-
Artificial Psychology
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The Importance of Speculation in Design Research
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Qualitative HCI Research
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Experience-Centered Design
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Older Adults and Digital Technologies
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Context-Aware Mobile Computing
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Encounters with HCI Pioneers
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Worth-Focused Design, Book 1
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Worth-Focused Design, Book 2
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Organizational Implementation
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Making Claims
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An Anthropology of Services
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Interacting with Information
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Core-Task Design
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HCI Design Knowledge
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Semiotic Engineering Methods for Scientific Research in HCI
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Constructing Knowledge Art
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Disability Interactions
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The Envisionment and Discovery Collaboratory (EDC)
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Designing and Evaluating Usable Technology in Industrial Research
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Studies of Work and the Workplace in HCI
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Representation, Inclusion, and Innovation
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Participatory Design
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The Trouble With Sharing
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Adaptive Interaction
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How We Cope with Digital Technology
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The Paradigm Shift to Multimodality in Contemporary Computer Interfaces
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Interface for an AppThe design rationale leading to an app that allows someone with Type 1 diabetes to self-manage their condition
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Designing for User Engagement
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Human-Computer Interactions in Museums
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Common Ground in Electronically Mediated Conversation
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Research in the Wild
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Social Media and Civic Engagement
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Spaces of Interaction, Places for Experience
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Activity Theory in HCI
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Multitasking in the Digital Age
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Data-Driven Personas
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From Tool to Partner
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Mobile Interactions in Context
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Toward Engineering Design Principles for HCI
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Working Together Apart
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Translating Euclid
Wilson, Jeff: - Jeff Wilson is the author of the Archon Sigil series. In addition to writing fantasy and science fiction, his interests include collectible card games such as Magic the Gathering (not interested at all but compelled to participate), self-promotion (considers it a deep personal torture), self-deprecating sarcasm, etymology, theoretical physics (emphasis on theoretical or maybe even crack-pot theoretical), milk and cookies, and finally, above all else, relaxing at home with a good book.
| SKU | Unavailable |
| ISBN 13 | 9783031010743 |
| ISBN 10 | 3031010744 |
| Title | Surface Computing and Collaborative Analysis Work |
| Author | Judith Brown |
| Series | Synthesis Lectures On Human-Centered Informatics |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Springer International Publishing AG |
| Year published | 2013-09-11 |
| Number of pages | 142 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |









































