Ultimate Guide to Video Game Writing and Design, T he
Ultimate Guide to Video Game Writing and Design, T he
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Summary
Focuses on creating games that are an involving, emotional experience for the gamer. This title includes topics such as: integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses.
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Ultimate Guide to Video Game Writing and Design, T he by F Dille
The authors of this title are top game designers and focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses. Finally, there's complete information on how to present a visionary new idea to developers and publishers. This goes way beyond the basics.
Flint Dille and John Zuur Platten's company, The Bureau of Film and Games, develops original games for next-generation platforms. They co-wrote Chronicles of Riddick: Escape from Butcher Bay, which GameSpot called 'superb...one of the year's best action games.' Flint Dille's credits include Dead to Rights and Batman: Rise of Sin Tzu. John Zuur Platten's credits include Red Ninja and Scooby-Doo 2005. The authors live in Los Angeles.
| SKU | Unavailable |
| ISBN 13 | 9781580650663 |
| ISBN 10 | 158065066X |
| Title | Ultimate Guide to Video Game Writing and Design, T he |
| Author | F Dille |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Watson-Guptill Publications |
| Year published | 2008-01-08 |
| Number of pages | 272 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |