Understanding Games and Game Cultures
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Understanding Games and Game Cultures by Ingrid Richardson
Digital games are one of the most significant media interfaces of contemporary life. Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play? This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies. It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.
INGRID RICHARDSON is an Associate Professor in Games Art & Design at Murdoch University Larissa Hjorth is Professor in the Games Program at the School of Media & Communication, at RMIT University, Australia.
| SKU | Unavailable |
| ISBN 13 | 9781526498007 |
| ISBN 10 | 1526498006 |
| Title | Understanding Games and Game Cultures |
| Author | Ingrid Richardson |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Sage Publications Ltd |
| Year published | 2021-03-31 |
| Number of pages | 248 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |