Unreal Engine 4 Game Development Quick Start Guide by Rachel Cordone

Unreal Engine 4 Game Development Quick Start Guide by Rachel Cordone

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Summary

Unreal Engine 4 is a hugely popular game development framework. This book is a practical guide, and starts off by quickly introducing you to the Unreal Engine ecosystem. You will become familiar with its core systems and by the end of the book will have a solid knowledge base from which to get started building games.

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Unreal Engine 4 Game Development Quick Start Guide by Rachel Cordone

Learn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints Key Features Learn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++ Use replication to create multiplayer games Build dynamic game elements using Animation Blueprints and behaviour trees Book DescriptionUnreal Engine is a popular game engine used by developers for building high-end 2D and 3D games. This book is a practical guide designed to help you get started with Unreal Engine 4 and confidently develop interactive games. You’ll begin with a quick introduction to the Unreal Engine 4 (UE4) ecosystem. Next, you’ll learn how to create Blueprints and C++ code to define your game's functionality. As you progress, you’ll cover the core systems of UE4 such as Unreal Motion Graphics (UMG), Animation Blueprints, and behaviour trees to further build on your game development knowledge. The concluding chapters will then help you learn how to use replication to create multiplayer games. By the end of this book, you will be well-versed with UE4 and have developed the skills you need to use the framework for developing and deploying robust and intuitive games.What you will learn Learn how to use project templates for your games Create custom Blueprints and C++ classes and extend from Epic s base classes Use Unreal Motion Graphics (UMG) to create menus and Heads-up Displays (HUDs) for your game Develop more dynamic characters using Animation Blueprints Understand how to create complex AI with behavior trees Optimize, test, and deploy a UE4 project Who this book is forYou will find this book useful if you already have some game development experience or are a Unity user who wants to get started with UE4. Knowledge of basic object-oriented programming topics such as variables, functions, and classes is assumed.
Rachel Cordone is a game designer and programmer who has been working with the Unreal Engine since the 1990's. She has worked with various game and simulation companies since 2003 on everything from PC, console, mobile, to VR and AR projects. For the past decade, Rachel has offered remote contract programming services to training software development companies including Northrop Grumman and Parsons Brinkerhoff. On the side, she makes video games through her company, Stubborn Horse Studios. She also wrote the book Unreal Development Kit Game Programming with UnrealScript for Packt.
SKU Unavailable
ISBN 13 9781789950687
ISBN 10 1789950686
Title Unreal Engine 4 Game Development Quick Start Guide
Author Rachel Cordone
Condition Unavailable
Binding Type Paperback
Publisher Packt Publishing Limited
Year published 2019-05-31
Number of pages 202
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.