
Video Games by Kathy Ceceri
Catch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships.
Over 90 percent of kids ages 2-17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers' building skills, while writing actual game code opens digital doors readers may not have known existed.Kathy Ceceri is the About.com Homeschooling Advisor and the author of family activity books such as Robotics: Explore the Science and Technology of the Future. She was a contributor to the GeekMom site and the book Geek Mom: Projects, Advice, and Experiences for 21st-Century Mothers and Families. She was also the first female regular contributor for the GeekDad blog, and she contributed over a dozen projects to the Geek Dad book series.
| SKU | Unavailable |
| ISBN 13 | 9781619303003 |
| ISBN 10 | 1619303000 |
| Title | Video Games |
| Author | Kathy Ceceri |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Nomad Press |
| Year published | 2015-10-01 |
| Number of pages | 128 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |