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Programming with Python June Jamrich Parsons (MediaTechnics Corporation)

Programming with Python By June Jamrich Parsons (MediaTechnics Corporation)

Programming with Python by June Jamrich Parsons (MediaTechnics Corporation)


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Programming with Python Summary

Programming with Python by June Jamrich Parsons (MediaTechnics Corporation)

Ideal for anyone who has never programmed, McMullen/Matthews/Parsons' PROGRAMMING WITH PYTHON uses a beginner's approach that combines conceptual content with rich examples and hands-on learning activities. Straightforward and student friendly, it emphasizes fundamental computer concepts from a Python programming perspective using a clear presentation with little technical jargon. Modules introduce important computer science concepts, procedural programming and object-oriented programming in short segments, while real-world examples, streamlined code and descriptive figures help you better understand today's computing concepts. As you strengthen your computer science knowledge, you will also sharpen critical-thinking and problem-solving skills -- and build confidence.

About June Jamrich Parsons (MediaTechnics Corporation)

June Jamrich Parsons is an educator, digital book pioneer, co-author of Texty and McGuffey award-winning textbooks and a TAA fellow. She co-developed the first commercially successful multimedia, interactive digital textbook that established the standard for platforms now being developed by numerous educational publishers. In addition to authoring textbooks for Course Technology and Cengage, Dr. Parsons' career includes extensive classroom teaching and product design for eCourseware. She also served as a creative strategist for MediaTechnics Corp. and director of content for Veative Virtual Reality Labs. A member of the Association for Computing Machinery, she holds a Ph.D. in instructional technology and Certified Computing Professional certification. June Jamrich Parsons is an educator, digital book pioneer, co-author of Texty and McGuffey award-winning textbooks and a TAA fellow. She co-developed the first commercially successful multimedia, interactive digital textbook that established the standard for platforms now being developed by numerous educational publishers. In addition to authoring textbooks for Course Technology and Cengage, Dr. Parsons' career includes extensive classroom teaching and product design for eCourseware. She also served as a creative strategist for MediaTechnics Corp. and director of content for Veative Virtual Reality Labs. A member of the Association for Computing Machinery, she holds a Ph.D. in instructional technology and Certified Computing Professional certification. Kyla McMullen is a tenure-track faculty member in the University of Florida's Computer & Information Sciences & Engineering Department. Her research interests are in the perception, application and development of 3D audio technologies. In this line of research, sounds are digitally filtered so that when they are played over headphones, the listener perceives the sound as being emitted from a specific location in their own physical space, much like surround sound over headphones. Dr. McMullen is using this research to create realistic virtual environments, enhance data sonification, augment assistive technologies for people with visual impairments and decrease the cognitive load in multimodal systems. She recently received the National Science Foundation's CAREER Award to further support this research. She earned a B.S. in computer science from the University of Maryland, Baltimore County (UMBC), and M.S. and Ph.D. degrees in computer science and engineering from the University of Michigan. Elizabeth Liz A. Matthews is an assistant professor of computer science at Washington and Lee University in Lexington, Virginia. She received a B.S. in computer science from Western Washington University, an M.S. in computer science from Clemson University and a Ph.D. in human-centered computing from the University of Florida.

Table of Contents

1. Computational Thinking. 2. Programming Tools. 3. Literals, Variables, and Constants. 4. Numeric Data Types and Expressions. 5. Character and String Data Types. 6. Decision Control Structures. 7. Repetition Control Structures. 8. Lists. 9. Functions. 10. Exceptions. 11. File Operations. 12. Recursion. 13. Modules. 14. Classes and Objects. 15. Methods. 16. Encapsulation. 17. Inheritance. 18. Polymorphism. 19. Linked List Data Structures. 20. Stacks, Queues, and Tables. 21. Trees and Graphs. 22. Algorithm Complexity and Big-O Notation. 23. Search Algorithms. 24. Sorting Algorithms. 25. Processor Architecture. 26. Data Representation. 27. Programming Paradigms. 28. User Interfaces. 29. Software Development Methodologies. 30. Pseudocode, Flowcharts, and Decision Tables. 31. Unified Modeling Language.

Additional information

NPB9780357637456
9780357637456
0357637453
Programming with Python by June Jamrich Parsons (MediaTechnics Corporation)
New
Paperback
Cengage Learning, Inc
2022-03-25
592
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a new book - be the first to read this copy. With untouched pages and a perfect binding, your brand new copy is ready to be opened for the first time

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