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3ds Max 5 For Dummies Shamms Mortier

3ds Max 5 For Dummies By Shamms Mortier

3ds Max 5 For Dummies by Shamms Mortier


£11.80
Condition - Very Good
Out of stock

Summary

Covering the essentials, this title takes the reader from zero or limited 3D software experience to a position of familiarity with 3ds max and general knowledge of what 3D design is all about.

3ds Max 5 For Dummies Summary

3ds Max 5 For Dummies by Shamms Mortier

This is an introductory guide to help beginning and intermediate users gain the upper hand on 3ds max, a professional 3D graphics software which is used by an estimated 170,000 animators in film, television, games and other industries. It covers the essentials such as the 3ds max interface, navigation and display tools, then moves on to modelling, modifiers, mapping surfaces, rendering, using lighting and creating 3D animations. Covering the essentials, the book takes the reader from zero or limited 3D software experience to a position of familiarity with 3ds max and general knowledge of what 3D design is all about.

Table of Contents

Introduction. Part I: First Things First. Chapter 1: Reading the Roadmap. Chapter 2: Customizing Your Workspace. Part II: All About max Models. Chapter 3: Polygons, Properties, and Transformations. Chapter 4: Model Movers and Shakers. Chapter 5: 2D Shapes in Flatland. Chapter 6: Compound Interest. Part III: Applying Modifier Alchemy. Chapter 7: Working with Modifiers. Chapter 8: Creating Duplicated Objects. Chapter 9: Making Mirrored Objects. Chapter 10: 3D from 2D. Chapter 11: Getting Hitched: Grouping Objects. Chapter 12: Vital Modifier Magic. Chapter 13: Modifying Sub--Objects. Chapter 14: Invasion of the NURBS. Part IV: Trees of Fur and Fish of Wood. Chapter 15: Living in the Material World. Chapter 16: Using Composite Textures. Chapter 17: Backdrops and Backgrounds. Part V: Lights, Cameras, Action! Chapter 18: Lights. Chapter 19: Cameras. Part VI: Animation at Its Best. Chapter 20: Making Friends with the Timeline. Chapter 21: Path Animations. Chapter 22: Materials That Won't Stand Still. Part VII: f/x Are Us. Chapter 23: Particle Physics. Chapter 24: Traveling Through Space Warps. Part VIII: Pictures Perfect. Chapter 25: Rendering Images. Chapter 26: Rendering Animations. Part IX: The Part of Tens. Chapter 27: Ten Tips for Maximizing Your 3ds max Sessions. Chapter 28: Ten or So Great Plug--ins. Appendix: About the CD. Index.

Additional information

GOR001157374
9780764516764
0764516760
3ds Max 5 For Dummies by Shamms Mortier
Used - Very Good
Paperback
John Wiley & Sons Inc
20021220
408
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

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