Texturing and Modeling by David S Ebert

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Texturing and Modeling by David S Ebert

A toolbox of procedures upon which programmers can build a library of procedural texts and objects. Topics covered include, procedural rendering, modelling, shading and texturing; also included are explanations of how these functions work, and how to design new functions.
SKU Unavailable
ISBN 13 9780122287602
ISBN 10 0122287606
Title Texturing and Modeling
Author David S Ebert
Series The Morgan Kaufmann Series In Computer Graphics
Condition Unavailable
Binding Type Hardback
Publisher Elsevier Science Publishing Co Inc
Year published 1994-11-14
Number of pages 332
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.