
Effective Prototyping for Software Makers by Jonathan Arnowitz
Helps software makers - developers, designers, and architects - build effective prototypes: prototypes that convey enough information about the product at the appropriate time and thus set expectations appropriately. This work features an introduction with guidelines to a variety of prototyping tools that do not require advanced artistic skills.-
Sketching User Experiences: Getting the Design Right and the Right Design
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Letting Go of the Words
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Measuring the User Experience
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Persuasive Technology
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Paper Prototyping
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Moderating Usability Tests
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Usability Engineering
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Contextual Design
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Information Visualization
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Understanding Your Users
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Forms that Work
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HCI Beyond the GUI
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Rapid Contextual Design
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User Interface Design and Evaluation
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The Usability Engineering Lifecycle
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Web Application Design Patterns
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User-Centered Design Stories
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Interaction Design for Complex Problem Solving
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The Mobile Connection
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Readings in Information Visualization
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GUI Bloopers 2.0
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Coordinating User Interfaces for Consistency
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The Craft of Information Visualization
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GUI Bloopers
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Developing User Interfaces
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Usability for the Web
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Web Site Usability
"There are many steps in the development of successful software projects, but one major key is prototyping: rapid, effective methods for testing and refining designsEffective prototyping can be remarkably simple, yet provide powerful results without delaying the project. Indeed, effective prototyping is often the key to faster development. Up to now, there has been no single source for how it is done. But here, in this comprehensive book, Jonathan Arnowitz, Michael Arent, and Nevin Berger explain all in this essential guide to software prototyping. Everything you ever wanted to know, but had no idea who to ask." --Don Norman, Nielsen Norman Group & Northwestern University, Author of Emotional Design “Artists sketch before they paint; writers produce outlines and drafts; architects make drawings and models; aircraft designers take models to their windtunnels-all these activities are forms of prototyping. Designing and building effective software requires deep understanding, and this requires effective prototyping, but most software designers and developers don't seem to know the full range of available tools, techniques, and processes. Effective Prototyping is written by steadfast and reliable guides who cover prototyping techniques in remarkable depth. This book is a thorough guide to prototyping for both newcomers and the experienced. It will take you step by step as well as explain the purpose of each step. This is the essential handbook of prototyping." --Richard P. Gabriel, author of Innovation Happens Elsewhere "This is an ideal text for professional software engineers and designers who are new to prototyping as well as students in engineering, design, and human factors. The concepts and techniques presented in this volume should be considered part of the foundational knowledge for anyone in the software development field. I recommend this book to any software company that wants to improve their capability to build great products." --Jim Faris, The Management Innovation Group LLC
Jonathan Arnowitz is a User Experience Architect at Google Inc. and is the co-editor-in-chief of Interactions Magazine. Most recently Jonathan was a User Experience Architect at SAP Labs and was a Senior User Experience Designer at Peoplesoft. He is a member of the SIGCHI extended executive committee, and was a founder of DUX, the first ever joint conference of ACM SIGCHI, ACM SIGGRAPH, AIGA Experience Design Group, and STC. Michael Arent is the director of user interface standards at SAP, and has previously held positions at Peoplesoft, Inc, Adobe Systems, Inc, MetaDesign,Sun Microsystems, and Apple Computer, Inc. He holds a number of U.S. and international patents. Nevin Berger is design director at Ziff Davis Media. Previously he was a senior interaction designer at Oracle Corporation and Peoplesoft, Inc., and has held creative director positions at World Savings and OFOTO, Inc.
| SKU | Unavailable |
| ISBN 13 | 9780120885688 |
| ISBN 10 | 0120885689 |
| Title | Effective Prototyping for Software Makers |
| Author | Jonathan Arnowitz |
| Series | Interactive Technologies |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Elsevier Science & Technology |
| Year published | 2007-01-22 |
| Number of pages | 624 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |


























