Fundamentals of Computer Graphics by Peter Shirley

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Summary

An introductory computer graphics text. It features chapters that provide coverage of implicit modeling and of two important graphics applications: games and information visualization.

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Fundamentals of Computer Graphics by Peter Shirley

An introductory computer graphics text. It features chapters that provide coverage of implicit modeling and of two important graphics applications: games and information visualization.
Fundamentals of Computer Graphics appears in its third updated edition to pack in discussions of the basics of computer graphics for college-level students and programmersFour new chapters on implicit modeling, color, visualization and computer graphics in games have been added along with extensive revisions and updated new material, making this a 'must' for any college-level computer graphics library.
-- The Midwest Book Review, December 2009
Peter Shirley is a principal research scientist at NVIDIA and an adjunct professor in the School of Computing at the University of Utah. He has held positions at Indiana University and the Program of Computer Graphics at Cornell University. Steve Marschner is an associate professor in the Computer Science Department and Program of Computer Graphics at Cornell University.
SKU Unavailable
ISBN 13 9781568814698
ISBN 10 1568814690
Title Fundamentals of Computer Graphics
Author Peter Shirley
Condition Unavailable
Binding Type Hardback
Publisher Taylor & Francis Inc
Year published 2009-07-21
Number of pages 804
Cover note Book picture is for illustrative purposes only, actual binding, cover or edition may vary.