
Guide to Using Generative AI in Programming by Antti Laaksonen
Generative AI has changed the landscape of programming. How can AI tools be used effectively and safely, and what is the role of human programmers now?
This unique textbook/guide is a comprehensive introduction to using generative AI in programming. Based on both practical experience and scientific studies, it shows how AI tools can be applied effectively to programmers’ tasks—such as information retrieval, code generation, test creation, and code analysis. The book explores both the new possibilities and the risks of using generative AI, emphasizing the importance of programmers’ expertise: Whereas AI tools can make programmers more productive, their use may also lead to serious problems. The book also addresses how learning and teaching programming are evolving in the era of generative AI.
Topics and features:
- Explains how large language models work under the hood, and how this affects their abilities and limitations
- Includes a wealth of practical examples of using AI tools in a variety of programming languages
- Offers advice on how to build effective prompts for tasks such as generating professional code and learning new programming languages
- Explores recent scientific literature on using generative AI in software development and programming education
- Shows how generative AI connects to the history of programming, including developments in programming paradigms and abstractions
This textbook is an ideal guide for students and programmers wishing to understand the role of generative AI in programming, as well as to learn both how to use AI tools in practice and the theory behind them. The book assumes basic programming knowledge, but no prior experience with AI tools is necessary. It is suitable both for beginners learning programming and for experienced programmers looking to update their skills.
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Modelling Computing Systems
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Sets, Logic and Maths for Computing
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Principles of Digital Image Processing
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Introduction to Artificial Intelligence
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A First Introduction to Quantum Computing and Information
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Introduction to Data Science
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A Practical Approach to Compiler Construction
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A Concise Introduction to Languages and Machines
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Fundamentals of Discrete Math for Computer Science
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Data Structures and Algorithms with Python
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Mathematics for Computer Graphics
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A Beginners Guide to Python 3 Programming
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Philosophical and Cultural Aspects of Computing
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Principles of Data Mining
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Pattern Recognition
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Introduction to Deep Learning
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Financial Software Engineering
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Guide to Competitive Programming
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Advanced Guide to Python 3 Programming
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Introduction to Medical Image Analysis
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Introduction to Video and Image Processing
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Introduction to Software Quality
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Multicore Programming Using the ParC Language
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Introduction to HPC with MPI for Data Science
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Computability and Complexity
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Object-Oriented Programming Languages: Interpretation
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Introduction to Parallel Computing
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Concise Guide to Databases
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Human-Centred Scientific Data Visualisation
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Programming in HTML and PHP
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Introduction to Cryptographic Definitions
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Proofs and Algorithms
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Introduction to Software Process Improvement
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Rigorous Software Development
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Sensing and Systems in Pervasive Computing
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Autonomic Computing
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OCaml Scientific Computing
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Applied Logic for Computer Scientists
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Basic Graph Theory
Dr. Antti Laaksonen has worked as a teacher and researcher at the University of Helsinki and Aalto University, Finland. He has established experience in teaching programming and algorithms and is author of the Springer textbook, Guide to Competitive Programming, now in its 3rd edition.
| SKU | Unavailable |
| ISBN 13 | 9783032074522 |
| ISBN 10 | 3032074525 |
| Title | Guide to Using Generative AI in Programming |
| Author | Antti Laaksonen |
| Series | Undergraduate Topics In Computer Science |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Springer Nature Switzerland AG |
| Year published | 2025-12-13 |
| Number of pages | 160 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |






































