
Human-Centered Software Engineering by Ahmed Seffah
Activity theory is a way of describing and characterizing the structure of human - tivity of all kinds. First introduced by Russian psychologists Rubinshtein, Leontiev, and Vigotsky in the early part of the last century, activity theory has more recently gained increasing attention among interaction designers and others in the hum- computer interaction and usability communities (see, for example, Gay and H- brooke, 2004). Interest was given a signi?cant boost when Donald Norman suggested activity-theory and activity-centered design as antidotes to some of the putative ills of human-centered design (Norman, 2005). Norman, who has been credited with coining the phrase user-centered design, suggested that too much attention focused on human users may be harmful, that to design better tools designers need to focus not so much on users as on the activities in which users are engaged and the tasks they seek to perform within those activities. Although many researchers and practitioners claim to have used or been in?uenced by activity theory in their work (see, for example, Nardi, 1996), it is often dif?cult to trace precisely where or how the results have actually been shaped by activity theory. Inmanycases, evendetailedcasestudiesreportresultsthatseemonlydistantlyrelated, if at all, to the use of activity theory. Contributing to the lack of precise and traceable impact is that activity theory, - spite its name, is not truly a formal and proper theory.-
Sonic Interactions in Virtual Environments
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Funology
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Whole Body Interaction
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The Technology Acceptance Model
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Design for Flexibility
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Artificial Intelligence for Human Computer Interaction: A Modern Approach
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Web Accessibility
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Visualization of Time-Oriented Data
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Universal Design in Video Games
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Global Usability
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A Human-Centered Perspective of Intelligent Personalized Environments and Systems
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Human and Machine Learning
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Artificial Intelligence for Customer Relationship Management
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Modern Statistical Methods for HCI
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Communication Skills for Generative AI
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Radar-Based Human-Computer Interaction
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Cognitive Modeling for Automated Human Performance Evaluation at Scale
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Smart Automotive Mobility
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Macrotask Crowdsourcing
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Advances in Physiological Computing
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Social Robots: Technological, Societal and Ethical Aspects of Human-Robot Interaction
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HCI and Design in the Context of Dementia
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Doing Design Ethnography
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Social Interaction, Globalization and Computer-Aided Analysis
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Virtual Taste and Smell Technologies for Multisensory Internet and Virtual Reality
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Online Worlds: Convergence of the Real and the Virtual
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Pen-and-Paper User Interfaces
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Primitive Interaction Design
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Researching Learning in Virtual Worlds
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HCI and User-Experience Design
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User-Centered Interaction Design Patterns for Interactive Digital Television Applications
From the reviews:
"This book … is comprised of four sections and 17 chaptersThe physical structure of the book is quite pleasing … . The editors have clearly thought about their chapter organization. … This publication is a testament to the importance of the convergence of software engineering and HCI. … this is a call to practitioners to take a larger role in creating better solutions, through a more ‘whole brain’ approach to a refined and sophisticated development model." (Brian D. Goodman, ACM Computing Reviews, October, 2009)
Jean Vanderdonckt is Full Professor in Information Systems at Louvain School of Management (LSM, Universitü¾Ž–”¼ catholique de Louvain (UCL). He is President of Louvain School of Management Research Institute (ILSM) and Head of Louvain Interaction Laboratory, a lab that conducts research, development, and consulting services in the domain of user interface engineering, an area located midway between software engineering, human-computer interaction, and usability engineering). He is also Invited Professor at Polytecnic University of Valencia, Spain. He is the scientific coordinator of the ITEA2 UsiXML European project that gathers 22 members from 6 European countries and coordinator of the UsiXML Consortium. He is a Senior Member of ACM, IEEE. He is co-editor in chief of Springer Human-Computer Interaction Series.
| SKU | Unavailable |
| ISBN 13 | 9781848009066 |
| ISBN 10 | 1848009062 |
| Title | Human-Centered Software Engineering |
| Author | Ahmed Seffah |
| Series | Human-Computer Interaction Ser |
| Condition | Unavailable |
| Binding Type | Hardback |
| Publisher | Springer London Ltd |
| Year published | 2009-06-22 |
| Number of pages | 398 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |






























