
AI for Games by Ian Millington
Game development lives in its own technical world. It has its own idioms, skills, and challenges. Thats one of the reasons games are so much fun to work on. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).-
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Ian Millington is a British developer and author of books and courses on software development, particularly in the fields of artificial intelligence, decision support, and game physics engine development. Also an AJAX technology pioneer, Millington is attributed with creating a model of distributed power for management of a creative game with a troupe system style of play.
| SKU | Unavailable |
| ISBN 13 | 9780367643447 |
| ISBN 10 | 0367643448 |
| Title | AI for Games |
| Author | Ian Millington |
| Series | Ai For Everything |
| Condition | Unavailable |
| Binding Type | Hardback |
| Publisher | Taylor & Francis Ltd |
| Year published | 2021-11-16 |
| Number of pages | 84 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |
























