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Real-Time Rendering by Eric Haines
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Summary
Focusing on the graphics pipeline, the book has chapters on transforms, optimization, visual appearance, polygon manipulation, collision and special effects. Also included is a wide range of texture algorithms, intersection methods and speed-up techniques.
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Real-Time Rendering by Eric Haines
Focusing on the graphics pipeline, the book has chapters on transforms, optimization, visual appearance, polygon manipulation, collision and special effects. Also included is a wide range of texture algorithms, intersection methods and speed-up techniques.You might also like
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| SKU | Unavailable |
| ISBN 13 | 9781568811017 |
| ISBN 10 | 1568811012 |
| Title | Real-Time Rendering |
| Author | Naty Hoffman |
| Condition | Unavailable |
| Binding Type | Hardback |
| Publisher | Taylor & Francis Inc |
| Year published | 1999-07-22 |
| Number of pages | 482 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |
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