
Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications by Gauthier Lafruit
Inspired by MPEG-I and JPEG-PLENO standardization activities, this book is for readers who want to understand 3D representations and multi-camera video processing for novel immersive media applications. The authors address new challenges that arise beyond compression-only, such as depth acquisition and 3D rendering.-
UML for Systems Engineering
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Generative AI for Multimedia Content Processing, Security and Privacy
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The Power of Large Language Models and AI in the Digital Age
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Modelling Enterprise Architectures
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Knowledge Discovery and Data Mining
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Generative AI for Sign Language Recognition and Translation
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Managing Complexity in Software Engineering
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Semi-custom IC Design and VLSI
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Ultrascale Computing Systems
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The Digital Twin Handbook
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Matrix Factorization for Multimedia Clustering
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Trustworthy Autonomic Computing
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AIoT Technologies and Applications for Smart Environments
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Intelligent Network Design Driven by Big Data Analytics, IoT, AI and Cloud Computing
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Demystifying Graph Data Science
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Energy Optimization and Security in Federated Learning for IoT Environments
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Big Data Recommender Systems
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Blockchains for Network Security
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Network Classification for Traffic Management
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Intelligent Distributed Video Surveillance Systems
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AI for Emerging Verticals
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Big Data and Software Defined Networks
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Security and Privacy for Big Data, Cloud Computing and Applications
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Intelligent Multimedia Technologies for Financial Risk Management
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E-learning Methodologies
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Many-Core Computing
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Big Data-Enabled Internet of Things
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Generative AI Unleashed
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Explainable Artificial Intelligence for Trustworthy Internet of Things
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Streaming Analytics
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Edge Computing
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ReRAM-based Machine Learning
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Nature-inspired Optimization Algorithms and Soft Computing
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Advanced Networking Technologies
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Federated Learning for Multimedia Data Processing and Security in Industry 5.0
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Engineering the Metaverse
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Personal Knowledge Graphs (PKGs)
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Trusted Platform Modules
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Explainable Artificial Intelligence (XAI)
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Earth Observation Data Analytics Using Machine and Deep Learning
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Graphical Programming Using LabVIEW
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Computer Vision and Recognition Systems Using Machine and Deep Learning Approaches
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Managing Internet of Things Applications across Edge and Cloud Data Centres
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Enabling Technologies for Smart Fog Computing
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Intelligent Multimedia Processing and Computer Vision
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Access Control and Security Monitoring of Multimedia Information Processing and Transmission
Gauthier Lafruit is professor of multimedia at the Laboratory of Image Synthesis and Analysis (LISA), Université Libre de Bruxelles, Belgium. His work focuses on multi-camera 3D acquisitions, steadily evolving towards photo-realistic free-viewpoint navigation modalities and glasses-free 3D viewing. He is an IEEE senior member who is active in IEEE Circuits and Systems and IEEE Signal Processing Societies.
Mehrdad Teratani is professor of Light Field Video Engineering at the Laboratory of Image Synthesis and Analysis (LISA), Université Libre de Bruxelles, Belgium. His research interests include 3D imaging systems with a focus on 3D image processing and compression, 3D media integration and immersive communication, robotics, intelligent video systems and computer vision. He is an IEEE senior member who is active in IEEE Circuits and Systems and IEEE Signal Processing Societies.
| SKU | Unavailable |
| ISBN 13 | 9781785615788 |
| ISBN 10 | 1785615785 |
| Title | Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications |
| Author | Gauthier Lafruit |
| Series | Computing And Networks |
| Condition | Unavailable |
| Binding Type | Hardback |
| Publisher | Institution of Engineering and Technology |
| Year published | 2022-02-16 |
| Number of pages | 391 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |













































