

Gamify Your Classroom by Matthew Farber
This completely revised and expanded field guide is packed with new innovative ideas on how to implement game-based learning and gamification techniques in everyday teaching.-
Textile Messages
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Equity and Information Communication Technology (ICT) in Education
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Youth Online
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Pursuing Digital Literacy in Compulsory Education
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English Teaching and New Literacies Pedagogy
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Designing Online Communities
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Media, Learning, and Sites of Possibility
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DIY Media
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Perceiving Play
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Reading Youth Writing
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Augmented Intelligence
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Blogging as Change
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Making Knowledge Common
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The Place of the Classroom and the Space of the Screen
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educators online
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Adult Basic Education in the Age of New Literacies
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Re:Play
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Children’s Virtual Play Worlds
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Living on Cybermind
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Arts, Media, and Justice
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Adolescents and Online Fan Fiction
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Adolescents' Online Literacies
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New Literacies Practices
| SKU | Unavailable |
| ISBN 13 | |
| ISBN 10 | |
| Title | Gamify Your Classroom |
| Author | Matthew Farber |
| Series | |
| Condition | Unavailable |
| Binding Type | |
| Publisher | |
| Year published | |
| Number of pages | |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |
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