
Game-Based Learning in Action by Matthew Farber
How are expert educators using games in their classrooms to give students agency, while also teaching twenty-first century skills, like empathy, systems thinking, and design thinking? This question has motivated Matthew Farber's Game-Based Learning in Action: How an Expert Affinity Group leaches With Games showcasing how one affinity group of K12 educators-known as "The Tribe"- teaches with games. They are transformational leaders outside the classroom, in communities of practice. They mentor and lead newcomers to game-based learning, as well as advise game developers, academics, and policymakers. Teachers in "The Tribe" do not teach in isolation-they share, support, and mentor each other in a community of practice. Farber shares his findings about the social practices of these educators. Game-Based Learning in Action details how the classrooms of expert game-based learning teachers function, from how they rollout games to how they assess learning outcomes. There are plenty of lessons to be learned from the best practices of expert educators. These teachers use games to provide a shared meaningful experience for students. Games are often the focal point of instruction. Featuring a foreword from James Paul Gee (Mary Lou Fulton Presidential Professor of Literacy Studies, and Regents' Professor), this book comments on promises and challenges of game-based learning in twenty-first century classrooms. If you are looking to innovate your classroom with playful and gameful learning practices, then Game-Based Learning in Action is for you!-
Textile Messages
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Equity and Information Communication Technology (ICT) in Education
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Youth Online
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Pursuing Digital Literacy in Compulsory Education
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English Teaching and New Literacies Pedagogy
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Gamify Your Classroom
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Designing Online Communities
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Media, Learning, and Sites of Possibility
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DIY Media
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Perceiving Play
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Reading Youth Writing
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Augmented Intelligence
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Blogging as Change
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Making Knowledge Common
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The Place of the Classroom and the Space of the Screen
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educators online
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Adult Basic Education in the Age of New Literacies
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Re:Play
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Children’s Virtual Play Worlds
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Living on Cybermind
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Arts, Media, and Justice
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Adolescents and Online Fan Fiction
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Adolescents' Online Literacies
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New Literacies Practices
“Game-Based Learning in Action by Matthew Farber is an excellent and timely book. It offers fresh and imaginative solutions that are all too rare in charting the future of American education. By documenting an innovative tribe of remarkable teachers who have proven, compelling ways to use games to revolutionize twenty-first century teaching, learning and assessment, Farber has done the field a real service. Chock full of practical insights on ways to catalyze the ‘playful learning movement’ the book delivers the passion, knowledge and ‘game plan’ of the real heroes who can, if given a shot, transform America’s classrooms.”—Michael Levine, Founder and Executive Director of the Joan Ganz Cooney Center at Sesame Workshop
Matthew Farber, Ed.D. is Assistant Professor in the Technology, Innovation, and Pedagogy Program at the University of Northern Colorado. His research is at the intersection of teacher education, learning technologies, and game-based learning. Dr. Farber has been invited to the White House, and he has been interviewed about games and learning by NPR, Fox News Radio, USA TODAY, and The Wall Street Journal. He is also an Edutopia blogger, a Certified BrainPOP Educator, and he is in the iCivics Educator Network. His first book, Gamify Your Classroom: A Field Guide to Game-Based Learning, Revised Edition features a foreword from USA TODAY's Greg Toppo. To learn more, visit: MatthewFarber.com.
| SKU | Unavailable |
| ISBN 13 | 9781433144745 |
| ISBN 10 | 1433144743 |
| Title | Game-Based Learning in Action |
| Author | Matthew Farber |
| Series | New Literacies And Digital Epistemologies |
| Condition | Unavailable |
| Binding Type | Paperback |
| Publisher | Peter Lang Publishing Inc |
| Year published | 2017-12-29 |
| Number of pages | 238 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |























