
Designing Learning with Digital Play by Fei Victor Lim
In this book, Lim and Toh explore digital play and children’s instinctive way of exploring the world to bring together research on digital play and learning, and unite game-based learning with multimodality and social semiotics. Digital play opens up immersive and interactive worlds where children can engage with complex problems, craft stories, and experiment with ideas in ways that often go beyond what’s in physical play alone. The book’s chapters explore the varied ways in which digital play can promote learning. The authors argue that it is timely for us to reflect on the value of digital play for learning; that it can foster literacy development as well as promote growth in the affective domain. They propose considerations, frameworks and approaches in digital play to inform the design of students’ learning experiences and examine ways in which digital play can be integrated into teaching and learning. This book covers a topic which is both relevant and urgent in today’s digital age. Of interest to anyone involved in designing learning with digital play, this volume will be of particular value to students and scholars in education, curriculum design, pedagogy, as well as multimodality.
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Multimodality, Ideology, and Manipulation
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Multimodal Mediation Through Picturebooks and Graphic Narratives
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Approaching Digital Interfaces, Social Media and Multimodality from the French Context
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Multimodal Practices in Higher Education
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The Structure of Multimodal Documents
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Switching Semiotic Styles
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A Multimodal Framework of Pedagogical Practices in Space
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Multimodality in the Built Environment
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Multimodality and Aesthetics
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The Materiality of Writing
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Multimodal Semiotics and Rhetoric in Videogames
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Advancing Multimodal and Critical Discourse Studies
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Multimodal Film Analysis
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Multimodality Across Classrooms
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Pictorial Framing in Moral Politics
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The Discourse of Physics
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The Discourse of YouTube
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Designing and Implementing Multimodal Curricula and Programs
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Spoken and Written Discourse in Online Interactions
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Multimodality, Cognition, and Experimental Literature
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Multimodal Analysis in Academic Settings
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Organizational Semiotics
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Multimodality and Social Interaction in Online and Offline Shopping
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Mapping Multimodal Performance Studies
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A Multimodal Approach to Video Games and the Player Experience
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New Perspectives on Narrative and Multimodality
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Multimodal Studies
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Multimodality and Social Semiosis
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Critical Multimodal Studies of Popular Discourse
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Reading Images for Knowledge Building
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Genre Networks
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Multimodal Chinese Discourse
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Discourses, Modes, Media and Meaning in an Era of Pandemic
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Designing Learning with Embodied Teaching
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Multimodal Approaches to Media Discourses
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Transmediations
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Film Discourse Interpretation
Fei Victor Lim is Associate Professor and Deputy Head (Research), English Language and Literature Department, at the National Institute of Education, Nanyang Technological University, Singapore. He is interested in how and what we should teach learners in today’s digital age.
Weimin Toh is Research Fellow at the National Institute of Education, Nanyang Technological University, Singapore. He is interested in game studies, game-based learning, and player experience research.
| SKU | Unavailable |
| ISBN 13 | 9781032585949 |
| ISBN 10 | 1032585943 |
| Title | Designing Learning with Digital Play |
| Author | Fei Victor Lim |
| Series | Routledge Studies In Multimodality |
| Condition | Unavailable |
| Binding Type | Hardback |
| Publisher | Routledge |
| Year published | 2025-12-29 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |




































